It’s rarely a shortage of ideas that holds teams back. It’s the inability to tell what’s working.
That’s what standards are for — not rules for their own sake, but the scaffolding that makes innovation legible. Without standards, everything gets harder: measuring progress, fixing problems, onboarding teammates, even knowing if the new thing you’re trying is doing anything at all.
But standards aren’t fun. They aren’t flashy. So setting them — and keeping them — gets deferred, and deferred again, until the absence becomes painful. By then, the system is brittle. Every attempt at exploration feels like pushing gravel uphill.
Meanwhile, exploration gets the attention. It’s newer, louder, easier to pitch. It promises step-change impact and reinvention. But in a team that hasn’t invested in standards, exploration is wasted time. Every new idea hits the same old friction: inconsistent data, unclear ownership, incoherent naming, an inability to trust the outputs.
This is the real tension — not innovation versus maintenance, but novelty versus legibility. You don’t need perfect systems to explore. But you need enough clarity that new work doesn’t collapse under ambiguity.
If you want to build something new, invest in the old first. Standardize what you already have. Make it easier to change, so exploration carries leverage instead of drag.
Otherwise, you’re just rearranging entropy.
Related reading
Latest entries
Like this? Subscribe via email here.